Kampagnen |
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EEdO DID IdF DT LVW Freiheit WdN DZdF SchwS DHvT DAW DS DGzB UbS - TFGE |
Era |
S ZdH - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The Skirmisher has abandoned his original weapon, the sword, in favor of a spear for both close and long range. He has perfected the art of moving quickly between enemy lines, and is able to hold his own against opponents of both the ranged and melee variety. His main task in the Legion is providing a skirmishing screen for the Legionnaires, and to help funnel cavalry and archers towards their more heavily armored allies.
Vorherige Stufe: | Auxiliary |
---|---|
Nächste Stufe: | Velite |
Kosten: | 24 |
LP: | 32 |
Bewegungskosten: | 6 |
EP: | 40 |
Level: | 1 |
Tag-/Nachteinfluss: | neutral |
ID | BM Lavinian Skirmisher |
Fertigkeiten: | Plänkler |
spear Stich | 7 - 3 Nahkampf | ||
spear Stich | 8 - 2 Fernkampf |
Resistenzen: | |
---|---|
Klinge | -10% |
Stich | -10% |
Wucht | -10% |
Feuer | 0% |
Kälte | 0% |
Arkan | 0% |
Gelände | Bewegungskosten | Verteidigung |
---|---|---|
Berge | 3 | 60% |
Burg | 1 | 60% |
Dorf | 1 | 60% |
Flachland | 1 | 40% |
Gefroren | 3 | 20% |
Höhle | 2 | 40% |
Hügel | 2 | 50% |
Küstennahes Riff | - | 0% |
Pilzhain | 3 | 50% |
Sand | 2 | 30% |
Seichtes Wasser | 3 | 30% |
Sumpf | 3 | 20% |
Tiefes Wasser | 100 | 20% |
Unbegehbar | 100 | 0% |
Unpassierbar | 100 | 90% |
Wald | 2 | 60% |